pheonixashes
Those who misplace trust in gods learn their fate.
- Reaction score
- 65
Just wondering... for all those people who've created/played maps based on elements...
Are there any elements/innovative ways to use elements that you've seen?
Specifically for a TD, I'm making one of those, and I'm just sorta stuck on what each tower would do.
I've got:
Water: Large Splash damage, medium damage.
Ice: Slowing attack, medium damage.
Fire: Burning attack, medium damage.
Air: Fast attack, low damage.
Earth: Stunning attack, slow fire rate, high damage.
Lightning: Critical Hit at later levels, Very high damage, very slow fire rate.
Solar: Damage Aura, Very Low Damage, Medium Fire Rate.
Lunar: Speed Aura, Very Low Damage, Medium Fire Rate.
Now, I need Time, Space (Perhaps combine to form Dimension), Darkness, Light, and Nature.
Any ideas?
Are there any elements/innovative ways to use elements that you've seen?
Specifically for a TD, I'm making one of those, and I'm just sorta stuck on what each tower would do.
I've got:
Water: Large Splash damage, medium damage.
Ice: Slowing attack, medium damage.
Fire: Burning attack, medium damage.
Air: Fast attack, low damage.
Earth: Stunning attack, slow fire rate, high damage.
Lightning: Critical Hit at later levels, Very high damage, very slow fire rate.
Solar: Damage Aura, Very Low Damage, Medium Fire Rate.
Lunar: Speed Aura, Very Low Damage, Medium Fire Rate.
Now, I need Time, Space (Perhaps combine to form Dimension), Darkness, Light, and Nature.
Any ideas?