End map revelation

Lobster

Old Fogey ofthe site
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90
The time has come for me, the time every (almost) map maker must face: the change the map and use new material because you got bored of making a map for so long. So I am giving you some of the ideas I used in this map, arena advanced.

I had so many planned out I couldnt write them all.

So:

A)Hero ideas

1: Druid, casts spells based off nature

2: dancer, able to dodge and attack quickly

3: Lycanthrope: Can gain bonuses depending on the time of day

4: colossus Iron golem type hero, exellent at taking damage

5: Grave wight: Deals poison type damage

B) Ability ideas

1:Status+ abilities: Adds a specific stat to the hero

2:Enemy movement abilities (draw in and repel): Forces the targe to move towards or away from the hero.

3: Karma Deals damage equal to the damage the user has taken.

4: Non-FF moves Although its a good idea to use some, and use element moves (spells based off the four elements) make most moves original.l

These ideas are free to be taken, and if any of the ability names are cliched, sorry I tried to be original (when it comes to video games)
 
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