Experience Rate

Mapster

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I'm trying to make it so when a map starts up, it has a menu where player 1 can choose what the experience will be for all Neutral Hostile will be such as it's multiplied by 1/2/3/4/5/6 and so on... I'm just wondering if there is a way to find out how to calculate what the experience will be given by certain monsters... such as level x 100 and so on.

Anyone got ideas?

Cheers,
Mapster

EDIT:
Never mind... just change the experience rate using the original trigger.
 
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