MasterOfRa
New Member
- Reaction score
- 10
if you make a unit explode with a trigger, who will the killing unit be?
EDIT:
Solved
The the killer will be null
EDIT:
Solved
The the killer will be null
function ExplodeUnitBJ takes unit whichUnit returns nothing
call SetUnitExploded(whichUnit, true)
call KillUnit(whichUnit)
endfunction