Recently, I have been encountering fatal errors in CHA, and went through all of the normal stuff. I had about 30 reports to sift through, and sadly, there was no connecting theme. With over 300 triggers, I cannot turn them off and test each one. However, because it isn't caused by a specific trigger, that would be a waste anyway.
So, my question is...
Can having too many graphics going on at the same time cause a fatal error?
OR
Can having too many triggers firing at the same time cause a fatal error?
^^Those are the only two things that most of the fatal errors have in common. I have a handful of graphic intense spells, and in many cases, if there is a huge 6v6 fight going on, with spells being thrown everywhere, and someone hits one of these skills, it *might* cause a crash. this doesn't always happen though, and the problem doesn't pop up very often in smaller games. The larger the game, the more things happening, the higher the chance of the crash.
so, again, any help would be nice,
Can having too many graphics going on at the same time cause a fatal error?
OR
Can having too many triggers firing at the same time cause a fatal error?
So, my question is...
Can having too many graphics going on at the same time cause a fatal error?
OR
Can having too many triggers firing at the same time cause a fatal error?
^^Those are the only two things that most of the fatal errors have in common. I have a handful of graphic intense spells, and in many cases, if there is a huge 6v6 fight going on, with spells being thrown everywhere, and someone hits one of these skills, it *might* cause a crash. this doesn't always happen though, and the problem doesn't pop up very often in smaller games. The larger the game, the more things happening, the higher the chance of the crash.
so, again, any help would be nice,
Can having too many graphics going on at the same time cause a fatal error?
OR
Can having too many triggers firing at the same time cause a fatal error?