Could someone give me a prototype of system how to make floating text with melee damage dealt and spell damage recived, also i would like to do it with healing aswell.
Set IceLancePG = (Player group((Owner of (Triggering unit))))
Text - Create floating text that reads (String((Integer((1.50 x -(Real((Inteligencja of (Triggering unit) (Include bonuses))))))))) above (Target unit of ability being cast) with Z offset 0.00, using font size 12.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Text - Hide (Last created floating text) for (All players)
Text - Show (Last created floating text) for IceLancePG
Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
Text - Change (Last created floating text): Disable permanence
Text - Change the lifespan of (Last created floating text) to 2.00 seconds
Custom script: call DestroyForce (udg_IceLancePG)
Damage taken:
Trigger:
dmage 1
Events
Unit - A unit enters (Playable map area)
Conditions
Actions
Trigger - Add to dmage 2 <gen> the event (Unit - (Triggering unit) Takes damage)
Trigger:
dmage 2
Events
Conditions
Actions
Set damage = (Damage taken)
Set DamagePlayerGroup = (Player group((Owner of (Triggering unit))))
Text - Create floating text that reads (- + (String((Integer(damage))))) above (Attacked unit) with Z offset 0.00, using font size 9.50, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
Text - Hide (Last created floating text) for (All players)
Text - Show (Last created floating text) for DamagePlayerGroup
Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
Text - Change (Last created floating text): Disable permanence
Text - Change the lifespan of (Last created floating text) to 1.00 seconds
Set HolyLightPlayerGroup = (Player group((Owner of (Triggering unit))))
Text - Create floating text that reads (+ + (String((Integer((4.00 x (Real((Inteligencja of (Triggering unit) (Include bonuses)))))))))) above (Target unit of ability being cast) with Z offset 0.00, using font size 12.00, color (0.00%, 100.00%, 0.00%), and 0.00% transparency
Text - Hide (Last created floating text) for (All players)
Text - Show (Last created floating text) for HolyLightPlayerGroup
Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
Text - Change (Last created floating text): Disable permanence
Text - Change the lifespan of (Last created floating text) to 2.50 seconds
-Setting variable of PlayerGroup, Hiding, Showing and Destroying Force Variable of PlayerGroup is for make your floating text show only for you.
-Velocity is to make your text move in the site where u want
- lifespan is to make duration of your text
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!