HNY everyone
SOLVED see 3rd post
Ignoring anomalies within the trigger, this is what I am trying to do:
So the (Last created floating text) will move at a constant speed along the angle defined by the function f of A, a dynamic floating text of sort, if you like.
The above trigger is clearly not going to work, it is simply to illustrate what I am trying to do. So my question is how should I go about trying to achieve this?
Essentially, in the end, it should be possible to have a floating texts such that they:
Any helps and pointers will be most welcomed
SOLVED see 3rd post
Ignoring anomalies within the trigger, this is what I am trying to do:
Trigger:
- Actions
- Floating Text - Create floating text..
- For each loop integer A from 0 to 100, Do Actions
- Actions
- Floating Text - Set the velocity of (Last created floating text) to [speed] towards f(A) degrees
- Wait 0.05 seconds before next loop
- Actions
So the (Last created floating text) will move at a constant speed along the angle defined by the function f of A, a dynamic floating text of sort, if you like.
The above trigger is clearly not going to work, it is simply to illustrate what I am trying to do. So my question is how should I go about trying to achieve this?
Essentially, in the end, it should be possible to have a floating texts such that they:
Last x seconds
Have font size f(x) with velocity g(x) towards h(x) degrees
and is mui
Have font size f(x) with velocity g(x) towards h(x) degrees
and is mui
Any helps and pointers will be most welcomed