sjakie
Cookie Be Awesome!
- Reaction score
- 127
Just a tiny question: I use felwood tree wall, do these grow back if they are destroyed/cut down?
If they do, alright!
If they dont, what ones do?
If they do, alright!
If they dont, what ones do?
u can use trigger like
tree dies
destrictible equal to feelwood tree
destructible create felwood tree with birth animation
and just add;tree dies
destrictible equal to feelwood tree
destructible create felwood tree with birth animation
tree dies
destrictible equal to feelwood tree
-> wait 20 sec <-
set temppoint = pos of triggering destructible
destructible create felwood tree with birth animation at temppoint
call RemoveLocation(udg_temppoint)
Trees Regrow
Events
Conditions
Actions
Wait 20.00 seconds
Destructible - Resurrect (Dying destructible) with (Max life of (Dying destructible)) life and Show birth animation
Trees Start
Events
Map initialization
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Actions)
Loop - Actions
Trigger - Add to Trees Regrow <gen> the event (Destructible - (Picked destructible) dies)
Trigger - Add to Trees Regrow <gen> the event (Destructible - (Last Created destructible) dies)