HELP! Triggers stopped working!!!

Juggernaut

I don't know what to change it to
Hello, I was editing my map. And wanted to change a spell wanted to make it mui. Then I removed all variables attached to it and created the new trigger. After removing the first trigger and wanted to test. NO TRIGGERS WORK.
Idk what the problem is, I just tested it and then BOOM, triggers didn't work at all.

Nothing worked. I tried something simple.

Player 1 skips cinematic
unit create 1 footman
= DIDN'T WORK.

Map initialization = DIDN'T WORK.

No trigger worked Idk what the problem IS. I set triggers to initially off (nothing happened)
Still nothing works.!! Anyone can help me ?!:confused:
I even removed all the triggers and then created a simple trigger. But it doesn't work!
 

Juggernaut

I don't know what to change it to
oh well, I tried and tried but nothing helped. Good that I found a recent version of my map. It was like 1week before this.

E: Anyways, How could that happen? Is there anything i need to watch out. So I don't get it again?
 
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    I took the whole december off and had lots of plans... Train, practice my Chinese, develop my own projects... In the end I ended up just playing borderlands 3:cool:
  • C Cherry.Grove:
    So what's the whole reforged situation? Do we have to run the classic version bootleg now?
  • C Cherry.Grove:
    My boyfriend is super into Bethesda modding so I'm probably going to join him in that for a bit, then move on to making mobile/browser games.
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    I mostly just want to look at my old projects because I know I posted uploads on here somewhere.
  • C Cherry.Grove:
    My one game was basically Among Us but you sabotaged an entire medieval city simulated drastically inefficiently with dynamic NPCs :S
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    of course I never finished it x D
  • jonas jonas:
    xD
  • jonas jonas:
    I think you can still run the original game, just there's a chance your map won't work with the newer patches
  • jonas jonas:
    what development framework have you been looking at for mobile development?
  • jonas jonas:
    I'm currently creating (as a hobby) a space invaders like game for mobile using Xamarin, after starting a few larger projects that I also may not have finished :rolleyes::p
  • The Helper The Helper:
    Awesome! you should look at the Atari VCS platform it does not have a huge user base but the one it has is super active at around 11k and they have no games in there store
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    basically it is linux
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    what is up buddy
  • jonas jonas:
    thanks for the tip, that sounds cool. Never heard about the VCS before but seems like it should be a good match
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    The winter vacation left a toll on me. I missed staying up late and sleeping in late.
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    i haven't looked into it yet
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    If I could use something Python compatible it would save me some learning
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    But Unity might be easiest
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    looking at old posts here makes me happy. Makes me be all like "wow I was pretty smart in 2009"
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    mostly failing at life through adulthood really demotivated me for a while
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    ....what I don't get is why the fuck they would force us to permanently convert to a version of the game everyone fucking hated : \
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    Most people fail at life throughout their adulthood. Sometimes we get to learn from it. Usually it just feels like crap.

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