Krassh_WotI
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I have a tavern set up, so whenb you pick a hero, it becomes unavailable for others, but it takes a lot of time the way I do it. Anyone have a faster way?
That's for one hero, for one player. Is there like, an all player command, or someway of making it easier? Ty
Code:
Blue Picks Flame Assassin
Events
Unit - A unit enters Tavern H <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 2 (Blue)) and ((Unit-type of (Triggering unit)) Equal to Flame Assassin)
Actions
Player - Make Flame Assassin Unavailable for training/construction by Player 3 (Teal)
Player - Make Flame Assassin Unavailable for training/construction by Player 4 (Purple)
Player - Make Flame Assassin Unavailable for training/construction by Player 10 (Light Blue)
Player - Make Flame Assassin Unavailable for training/construction by Player 8 (Pink)
Player - Make Flame Assassin Unavailable for training/construction by Player 9 (Gray)
Player - Make Flame Assassin Unavailable for training/construction by Player 2 (Blue)
Player - Make Sorceror Unavailable for training/construction by Player 2 (Blue)
Player - Make Lightning Caller Unavailable for training/construction by Player 2 (Blue)
Player - Make Abyss Warrior Unavailable for training/construction by Player 2 (Blue)
Player - Make The Holy Lord Unavailable for training/construction by Player 2 (Blue)
That's for one hero, for one player. Is there like, an all player command, or someway of making it easier? Ty