Hero Skill Help!!!

Which classes you like more?

  • FA

    Votes: 0 0.0%
  • NC

    Votes: 0 0.0%
  • CE

    Votes: 0 0.0%
  • DM

    Votes: 2 66.7%
  • FT

    Votes: 0 0.0%
  • MG

    Votes: 0 0.0%
  • FO

    Votes: 0 0.0%
  • DD

    Votes: 1 33.3%

  • Total voters
    3
  • Poll closed .

Icy

New Member
Reaction score
3
Hey guy, i create a few classes and i need some ideas for them...
each classes have 3 skill and 1 ulti.
each skill max level is 6 except ulti is at lv 6,12,18
max hero level is 21.

Classes:
Frontier Assaultman - rifle
Navy Cropsman - rifle
Combat Engineer - shotgun
Designated Marksman - sniper
Flame Thrower - flame thrower
Machine Gunner - machine gun
Forward Observer - sub-machine gun
Destructive Demolisher - rocker launcher

Also i create a poll on which hero is more popular!!!
 

Whoareyou.

New Member
Reaction score
24
Repair - 1 Gold and 1 Lumber per 5 hp repaired
Build - Turrets, Barricades, Blocks
Blink - 300 range to teleport if trapped inside buildings
Dig - Gives gold and lumber depending where you are

Frontier Assaultman
Spells: Front Shot, Assault Barrage, Hide, Ultimate: Lockon Target
Front Shot - Pretty much Blink Strike, you teleport infront of the enemy and shoot them for 225 dmg.
Assault Barrage - You shoot many bullets at an area each bullet dealing 115 dmg.
Hide - Pretty much Wind Walk, you hide from all enemies to sneak up on them.
Lockon Target - You choose a hero then your next shot to them will be a Critical Strike.

Navy Cropsman
Spells: Fake Crop, Rapid Shooting, Rifle Mastery, Ultimate: Precise Rifle
Fake Crop - You make an item thats actually a bomb, then some enemy gets it and uses it [Description would say Heals 425 HP] then it does 425 DMG instead.
Rapid Shooting - Increase attack speed for 225% for 20 seconds
Rifle Mastery - You get a 50% chance to deal 3.25x DMG
Precise Rifle - You get a 35% bonus DMG

Combat Engineer
Spells: Shotgun Punch, Epic Blow, Build, Ultimate: Gunshot
Shotgun Punch - You take your shotgun and melee hit it at your enemy for 155 dmg
Epic Blow - Shotgun Punch gets an extra 55 dmg for a total of 210 dmg
Build - You are able to build Barricades, and Turrets
Gunshot - You aim a careful shot at your enemy dealing 325 DMG

Designated Marksman
Spells: Careful Aim, Fail Aim, Sniping Skill, Ultimate: Sniped
Careful Aim - You lose 35% Attack Speed but gain 35% Attack
Fail Aim - You lose 25% Attack but gain 35% Attack Speed [Note: You can't use this and Careful Aim at once]
Sniping Skill - You gain a 75% chance to deal 4.25 DMG
Sniped - You lock an enemy hero and channel for 4 seconds then deal 525 DMG

Flame Thrower
Spells: Burning Shot, Rapid Flames, Fire Trails, Ultimate: Burnt Aim
Burning Shot - Shoot a target for 150 DMG and dealing 25 DMG per second for 5 seconds
Rapid Flames - Flames start spawning everywhere from your gun shooting so fast no one can see and enemies in the Flame Pillars get dealt 50 DMG per second for 12 seconds
Fire Trails - You shoot a flame line to let enemies follow you, except enemies in the path get dealt 35 DMG per second for 11 seconds
Burnt Aim - You get a passive fire on your gun making every shot add 15 DMG and dealing 15 DMG per second for 15 seconds [STACKABLE]

Machine Gunner
Spells: Machine-Like, Mechanical Block, Metal Area, Ultimate: Steel Bullet
Machine-Like - You gain 400% Attack speed for 20 seconds
Mechanical Block - You gain 50 armor and 4000 hp and cannot attack and cannot move for 20 seconds
Metal Area - You stone an area for 20 seconds channeling 4 seconds and the units cannot attack, move, or cast a spell and are vulnerable for you to shoot

Forward Observer
Spells: Close-Eye, Camera Detector, Area Detection, Ultimate: Guards Up
Close-Eye - You get a 225 AoE Vision
Camera Detector - You can make a ward to see an AoE of 500
Area Detection - You can view an area for an AoE of 450
Guards Up - Every observer must live! Adds 20 armor and gives a 240 cd reincarnation

Destructive Demolisher
Spells: Destructing Field, Grenade Launch, Rocket Barrage, Ultimate: Bombing Device
Destructing Field - You destroy an area dealing 200 DMG with 25 DMG per second for 10 seconds
Grenade Launch - A grenade is launched by you dealing 150 DMG with 15 DMG per second for 5 seconds
Rocket Barrage - You get a 220% bonus attack speed for 20 seconds shooting rapid rockets from your gun
Bombing Device - You set a bomb that will detonate whenever you want [Not Timed Life]

Hope I helped Icy, this list took a loOoOoOong time and was hard to make.
The cooldowns are up to you, i'd say every spell 8 seconds and Ultimates 34 seconds.:D
 

Icy

New Member
Reaction score
3
Just one question do u have a icon for each of those classes??? cos i have been finding but can't find any...
 

Whoareyou.

New Member
Reaction score
24
Well, I'll help you tommorow I have to go for tonight Cya.
If I can't find any icons just find marine icons at hiveworkshop or ask others for some.
 
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