Hero Specialization? for melee maps

warcraft7

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alright well if youve been looking around then uve seen my posts about advanced warcraft.

How would i go about making hero specializations a part of the game, like in an MMO(not with talents or anything) basically there would just be slight buffs to the ability in their specialization and maybe 3 different ultimates for each hero. anyone have any idea on how i would go about doing this?

Like the blood mage for example
PyroMancer- FlameStrike now has no cooldown but it has an increased mana cost

Soul Stealer-You can now target multiple units with mana siphon

Disruptor- Banish now lasts a max of 15 seconds but it has an AoE of 250.

This way theres now multiple ways to play each hero while retaining the flavor of their original selves.

Thanks for all the suggestions
 

kaftis10

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maybe you can try through skill Metamorphosis so you can change your unit with a new unit

like with same look if you want and slightly differnt skills and stats like you want

but only if you know how the triggers of this skill works you could do some serius work specially on how you ll make it look like an upgrade
 

warcraft7

Member
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3
actually i was just thinking of doing a unit replacement once they learned a certain skill, that way there wouldnt be too much trouble but ill see how it goes.
 
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