alright well if youve been looking around then uve seen my posts about advanced warcraft.
How would i go about making hero specializations a part of the game, like in an MMO(not with talents or anything) basically there would just be slight buffs to the ability in their specialization and maybe 3 different ultimates for each hero. anyone have any idea on how i would go about doing this?
Like the blood mage for example
PyroMancer- FlameStrike now has no cooldown but it has an increased mana cost
Soul Stealer-You can now target multiple units with mana siphon
Disruptor- Banish now lasts a max of 15 seconds but it has an AoE of 250.
This way theres now multiple ways to play each hero while retaining the flavor of their original selves.
Thanks for all the suggestions
How would i go about making hero specializations a part of the game, like in an MMO(not with talents or anything) basically there would just be slight buffs to the ability in their specialization and maybe 3 different ultimates for each hero. anyone have any idea on how i would go about doing this?
Like the blood mage for example
PyroMancer- FlameStrike now has no cooldown but it has an increased mana cost
Soul Stealer-You can now target multiple units with mana siphon
Disruptor- Banish now lasts a max of 15 seconds but it has an AoE of 250.
This way theres now multiple ways to play each hero while retaining the flavor of their original selves.
Thanks for all the suggestions