How do i make my missile the rolling baneling?

FrozenShadow

I am a WolfieeifloW fan.
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I see that there is no model for a rolling baneling, and I have no idea how to do it, please help?
 

Mindless

New Member
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Well, the rolling baneling is just the normal baneling but playing the Walk Superior Animation.

All you have to do is add a term in the Baneling Actor Events that creates a persistent tag over walk that changes it to walk superior. Then, whenever your missile, in this case, having the baneling model, walks (moves), it will roll.
 

Rainther

I guess I should write something of value here...
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Or you could do a trigger to upgrade Banelings into rolling.

EDIT: Read it wrong.

Is there any guide or something to make theese missiles many are talking about?
 

FrozenShadow

I am a WolfieeifloW fan.
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Cool, :D I guess I was thinking about that, cause in Wc3 it was quite simple with the "Animation" thing, well, thanks :D
 
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