I wonder....

Radiance

New Member
Reaction score
1
how can you make a special effect in an area and damage any units within the region where the special effect has occured. For example 20 frost novas in different regions and if u happen to be there it would hurt u 200 damge how would u do that
 

Cheesy

some fucker
Reaction score
95
Code:
Set TempPoint = Random Point in <Your Region>
Create Special Effect at TempPoint
(Some Damage Function) at TempPoint
Custom Script: call RemoveLocation( udg_TempPoint )

This was freehand, and I've lost all knowledge of GUI when I converted to Jass.
 

Cheesy

some fucker
Reaction score
95
Well I don't have WE open ATM so something like this...

Code:
Cause [B]x[/B] damage of [B]y[/B] damage type to [B]z[/B] unit.
 

gameman

It's been a long, long time.
Reaction score
95
Well I don't have WE open ATM so something like this...

Code:
Cause [B]x[/B] damage of [B]y[/B] damage type to [B]z[/B] unit.

Code:
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) - 5.00)
 

demotry241

Don't Ever Categorize Yourself.
Reaction score
105
...

Code:
Unit - Cause (Triggering unit) to damage (Triggering unit), dealing 500.00 damage of attack type Spells and damage type Normal

of course... modify it at will.
 
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