BlargIAmDead
New Member
- Reaction score
- 25
I wanted to make a custom ability based on the "Melee Fire Damage Bonus" of the "Searing Blade" item, but which can only be used by units after a certain tech is researched.
So I created the ability, and it has the right amount of extra damage and the right target art and everything. But when I check "true" on "Techtree - Check Dependencies" and plug in the tech for "Techtree - Requirements", it has no effect. The units do Melee Fire Damage Bonus with or without that tech being researched.
What gives here?
So I created the ability, and it has the right amount of extra damage and the right target art and everything. But when I check "true" on "Techtree - Check Dependencies" and plug in the tech for "Techtree - Requirements", it has no effect. The units do Melee Fire Damage Bonus with or without that tech being researched.
What gives here?