Item based spells?

Baby-Bever

Cool Member
Reaction score
11
Ok, at this moment I am trying to create something like an "mass illusion" spell, which creates copies of everything in the target area. The problem is, when I try to use the trigger command "Issue order targeting unit" (I base the illusion spell of that from the "Wand of Illusion" item or "Item Illusion") I cannot seem to find any item based spells there.

My question now is, how do I order a unit to cast such spells via triggers?

Any help would be helpfull.

Fulch
 

Tom Jones

N/A
Reaction score
437
Trough the Custom Script action:
Code:
Custom script:    call IssueTargetOrderById(*Unit*,*Integer ID*,*Victim*)

Code:
Find ID
    Events
        Unit - A unit Is issued an order targeting an object
    Conditions
    Actions
        Game - Display to (All players) the text: (String((Issued order)))
 
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