- Reaction score
- 1,843
UPDATE: v0.10.1 HOTFIX is released, addressing the following:
v0.10.0 is now released.
Changelogs:
- Level Editor was rendering too much. Fixed the issue by making it render first, rather than last. Cuts down CPU fan from spinning so loudly.
v0.10.0 is now released.
Changelogs:
- Fixed bug where the trigger data set in the level editor becomes corrupted with Eraser triggers placed in the wrong spot upon opening area maps.
- Added Characters/NPCs support.
- Added player <-> NPC collision detection and response.
- Added player <-> NPC interactions.
- Added Characters/NPC scripting support. You can now script dialogues with the NPCs, and control the player.
- No NPC scripted movements yet.
- Added Characters/NPCs auto-walking functionality.
- Rewrote the storing/loading game data structure mechanism in the game engine and level editor.
- Refactored a bunch of codes.
- Fixed NPC tile grid misalignment issue caused by abnormal collision responses via player interaction.
- Fixed NPC interactions causing soft-locking.
- Fixed Bicycle key item not registering in the game.
- Condensed editor data a bit for NPC, Obstacle, and Item data.
- Fixed script editor crashing when opening an existing script file and not updating the text fields.
- Changed "walking" to "game" for this and subsequent releases. It's now slowly turning into a game.
Attachments
Last edited: