jaybles169
New Member
- Reaction score
- 2
Trigger:
- LL to HR
- Events
- Unit - A unit enters LLspawn <gen>
- Conditions
- (Owner of (Triggering unit)) Equal to Player 12 (Brown)
- Actions
- Set Max_Hp = ((Integer((Max life of (Triggering unit)))) x NumberOfPlayers)
- Set Some_Unit = (Triggering unit)
- Trigger - Run Set Max Hp <gen> (ignoring conditions)
- Unit - Order (Triggering unit) to Move To (Random point in HighRoad <gen>)
- Events
Does this trigger leak the "Random point" in this case?