kingkingyyk3
Visitor (Welcome to the Jungle, Baby!)
- Reaction score
- 216
JASS:
call EnableThirdPersonCam(Player(i), u, 0)
when hero die :
Player(i) -> GetOwningPlayer(hero variable)
u -> ghost variable
call EnableThirdPersonCam(Player(i), u, 0)
call EnableThirdPersonCam(Player(i), u, 0)
Tree Growth System [Check]
Hero Ghost Revival System [CheckButNeedsWork]
Party System [InProgress] [llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll 92%
Share Bounty System [CheckButNeedsWork]
Extended Inventory System [CheckButNeedsWork]
Weapon Restrict System [CheckButNeedsWork]
I will ...
If you want to lemme.
And btw, 95blojoe, most of your spell leak. Read a Memory leak tutorial.
i know they leak >< btu i think leak are lame cause they are EVERYWHERE always xD
Got a spell for u.