RPG Legacy of Argos Orpg

XxShadyxX

I abused the rep system.
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I have updated the first post!
Still need many spells.
Also I have got a new computer and didn't transfer the spells that people already made for me before i formated the old one. So can you guys repost the maps?
Thanks

Also I changed what I am going to do with the spells instead of learning as soon as you get to a level I am making the game more customizable. Several spell choices you can choose from and stuff. So I will need more spells.

Thanks!
 

Vylatin

New Member
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32
Heres some spell ideas for the necromancer. GL with the triggers! ;)

- Skeleton Mage
You summon a fire/lightning/poison/frost skeleton to attack your enemies. The summoned mage has a unique ability dependig on elemental.

- Death Pulse
You link yourself with a target, and pulse deadly magic every 2 second. A pulse causes damage and increases the necromancer's mana regen by 40% stacking up to 5 times lasting 20 seconds.

- Liquid Bolt
You send away a liquid bolt at a target unit, which upon impact will teleport the necromancer to the target.

- Soulbomb
You send away a dangerous firebolt at a target enemy unit, which will upon impact explode and deal damage to all nearby enemy units, including the target.

- Shadow Form
While active, your damage is increased by 20%, but you loose mana every second.

- Last Word
When you die, your soul will break free from your body and attack the enemies.

- Deathchill
You freeze an enemy unit, causing it to be unable to perform any actions for 4 seconds. If the target looses more than 10% of hp while frozen, it will breake free but take additional damage from the ice shatter.

- Dark Mend
You HOT or DOT all units within the area of effect, depending on if the unit is friendly or enemy to you. HOT= healing over time, DOT = damage over time.
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
Okay here it is.

-Mui (Hopefully)
-vJass
-Leakless (Hopefully)
-Lagelss

The spell is very customizable. You can change the model of the "chain", you can edit range, number of dummy, effects, Yours now.
-No tooltips.

If you want, I could the Gui spells that you acutally have in vJass.
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
Kk have 2 others spells for you
1: Tyser
2: Aim shot

They're for a riffle man.

Please give me an idea for the next spells. My brain doesn't want to give more ideas!
 

XxShadyxX

I abused the rep system.
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81
Hey they all dont need to be very complicated. One reason is because this game is in 3rd person and it will make players dizzy if they are knocked back or stuff like that

Good spell though. Idk what Tyser doess?
And Aim shot pushes units into the trees and they are stuck. Fix this?
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
mhm, maybe another time XD.
I'm submitting the spell "Rupture" from Dota, if you want to use it, it should be posted in 1 hour maximum


Up-dated.
Download it here !
 

XxShadyxX

I abused the rep system.
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Okay I am making a decision.
To take out the 2 races.
Just make it one but keeping all the classes.
I am finding that the terrain is a bit small and not completely interesting.
I am totally starting over on terrain.
I need help on terrain.
If anyone wants to help this is what we will do.
We will pass the map around and everyone can do a "section" while keeping to the story of the game.

Please if anyone want to help me with terrain don't hesitate to ask
 

XxShadyxX

I abused the rep system.
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I know the castle I put a lot of effort into that one.
But I screwed up on the rest of the map and I want to start all over :/
Im keeping the triggers and everything just starting over on the terrain
 

XxShadyxX

I abused the rep system.
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Ok this is a quest system I am making. But for some reason for the Item quest even though I have the item type set in map int, it still wont work. I absolutly can not find the problem.
Please take at the map below and tell me if you can find one.
 

Attachments

  • Quest.w3x
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XxShadyxX

I abused the rep system.
Reaction score
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New SCREENSHOTS

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