Leveling Items don't seem to work properly.

Juggernaut

I don't know what to change it to
Reaction score
33
Adding an item bonus to a unit and then leveling it does not seem to work properly.
I tried with Agi/Str/Int bonus, and they did not seem to work properly. It would not level.
If you add agility bonus, and then try to level it, it will remain at level 1.
I also tested with Regen bonus which doesn't seem to work either.
However Attribute bonus works all right so does dmg and armor bonus.

Is there a reason why it doesn't work and is there any way to fix this?
Don't want to create multiple abilities.
 

Juggernaut

I don't know what to change it to
Reaction score
33
If it is about attributes I could use it. But it doesn't work with regeneration. (and other things which i forgot)
 

WolfieeifloW

WEHZ Helper
Reaction score
372
Alright. Your post was a bit confusing, but what you're trying to do is create items, with multiple levels, that give different things to the hero (Or unit).

Example: An item that gives 0.5HP/sec per level, another item that gives 5dmg per level?
That type of thing?
 

Juggernaut

I don't know what to change it to
Reaction score
33
I wanted to do a hero that gains HP/sec based on HP missing.
I made like 50 levels of the HP spell. And Did it like every 2% of HP missing the hero's spell will go +1. But it stood at lvl1. Did not change.

Lets say with 4 levels. level 1 - 1 regen etc. But it did not work.
 

vypur85

Hibernate
Reaction score
803
If it doesn't work, then it doesn't. The ability is designed in a way that it can't be leveled.

I'd suggest to use periodic trigger to increase the HP. It should be less taxing than having a 50 level ability.
 
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