Nathan0093
New Member
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I'm trying to limit the number of houses each player can build depending on how many castle he has. (10 each) The house can be upgraded to provide more gold income, but the problem arises here. If a player built 10 houses already without upgrading, then he cannot build anymore, and this is what I want. However, if he upgrades them all, then he can build more un-upgraded version of the house. How do I make it so that the game recognize both versions as the same type I want to limit?