Looking at best approch for rotateing doodads

rover2341

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Hi,

I am want to make a unit or doodad (a Flag) angle at 0 ,15,30,45,60,75,90,105,120,135,150,165,180 degrees. (180 the flag is upside down)

As needed. I would make them after the game starts as needed.

One Approach is to make that many type of units per rotated. But that sounds like a bit of pain.

Can i do that after the game starts?

If not, does anyone have any other approach's?
 
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