Making units continue after killing another unit (AI)

LoveRPG

Member
Reaction score
6
After making the AI for my mobs to attack the castles, I noticed that when they encountered an enemy unit, the units did not attack each other, they just keep running by each other, colliding! I have a code for causing units that are attack to keep on running for the castle. But I want it to be more like DotA's mob AI. Does anyone know how that is made? Thanks for your time^^

No worries, figured it out^^
 

avalya

New Member
Reaction score
37
Use attack-move as an order and not attack (the castle) or move (to the castle).

Edit: Saw your edit lol.
 
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