After making the AI for my mobs to attack the castles, I noticed that when they encountered an enemy unit, the units did not attack each other, they just keep running by each other, colliding! I have a code for causing units that are attack to keep on running for the castle. But I want it to be more like DotA's mob AI. Does anyone know how that is made? Thanks for your time^^
No worries, figured it out^^
No worries, figured it out^^