MAZE HELP: Picking up a key before you should!

strembitsky

Member
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In a Maze i'm making, i have a key that you need to have to open a gate. Problem is, they can pick it up from the safe spot, over the death region to another. So, they are technically skipping the maze. How do I make it so you have to be really close to the item in order to pick it up?
 

the_ideal

user title
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61
If I remember correctly it's under Advanced -> Gameplay Constants.

I'll look for it and edit this post.

edit:

Go to Advanced -> Gameplay Constants, then scroll down to Inventory - Item Pick Up Range, and set it to to a smaller value.
 

Icy

New Member
Reaction score
3
use trigger

if hero pick up an item,but hero not in xxx rang of the item, drop the item and move the item back to the place again.
 
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