Mr.Tutorial
Hard in the Paint.
- Reaction score
- 42
So I'm having this problem with this multiboard that displays kills and deaths. It should +1 to kills when someone is killed, and deaths should go up to when someone dies, but the problem is instead of +1 to kills or deaths, it will go -1.
I think I just need someone else to take a look:
All help appreciated!
I think I just need someone else to take a look:
Code:
Create Multiboard
Events
Time - MyTimer expires
Conditions
Actions
Set Player_Count = (Number of players in (All players matching ((((Matching player) controller) Equal to User) and (((Matching player) slot status) Equal to Is playing))))
Multiboard - Create a multiboard with 4 columns and (1 + Player_Count) rows, titled |cFF008000-- Archer...
Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to |cFF008000Players|r
Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to |cFF008000Kills|r
Multiboard - Set the text for (Last created multiboard) item in column 4, row 1 to |cFF008000Deaths|r
For each (Integer A) from 1 to (1 + Player_Count), do (Actions)
Loop - Actions
Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 1, row (Integer A) to Show text and Show icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row (Integer A) to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row (Integer A) to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 4, row (Integer A) to Show text and Hide icons
Multiboard - Set the width for (Last created multiboard) item in column 1, row (Integer A) to 1.50% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row (Integer A) to 10.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 3, row (Integer A) to 3.50% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 4, row (Integer A) to 3.50% of the total screen width
Set List = 2
Player Group - Pick every player in (All players matching ((((Matching player) slot status) Equal to Is playing) and (((Matching player) controller) Equal to User))) and do (Actions)
Loop - Actions
Set Multiboard_Spots[(Player number of (Picked player))] = List
Multiboard - Set the icon for (Last created multiboard) item in column 1, row List to ReplaceableTextures\CommandButtons\BTNArcher.blp
Multiboard - Set the text for (Last created multiboard) item in column 2, row List to (Player_Colors[(Player number of (Picked player))] + ((Name of (Picked player)) + |r))
Multiboard - Set the text for (Last created multiboard) item in column 3, row List to 0
Multiboard - Set the text for (Last created multiboard) item in column 4, row List to 0
Set List = (List + 1)
Multiboard - Show (Last created multiboard)
Code:
Player Kills Update
Events
Unit - A unit Dies
Conditions
((Owner of (Killing unit)) controller) Equal to User
Actions
Set Kill_Count[(Player number of (Owner of (Killing unit)))] = (Kill_Count[(Player number of (Owner of (Killing unit)))] + 1)
Multiboard - Set the text for (Last created multiboard) item in column 3, row Multiboard_Spots[(Player number of (Owner of (Killing unit)))] to (String(Kill_Count[(Player number of (Owner of (Killing unit)))]))
Code:
Player Deaths Update
Events
Unit - A unit Dies
Conditions
(((Dying unit) is A Hero) Equal to True) and (((Owner of (Dying unit)) controller) Equal to User)
Actions
Set Death_Count[(Player number of (Owner of (Dying unit)))] = (Death_Count[(Player number of (Owner of (Dying unit)))] + 1)
Multiboard - Set the text for (Last created multiboard) item in column 4, row Multiboard_Spots[(Player number of (Owner of (Dying unit)))] to (String(Death_Count[(Player number of (Owner of (Dying unit)))]))
All help appreciated!