Trigger:
- MultiBoard
- Events
- Time - Elapsed game time is 5.00 seconds
- Conditions
- Actions
- Set Colours[0] = |cffffcc00
- Set Colours[1] = |cffFF0202
- Set Colours[2] = |cff0041FF
- Set Colours[3] = |cff1BE6B8
- Set Colours[4] = |cff530080
- Set Colours[5] = |cffFFFC00
- Set Colours[6] = |cffFE890D
- Set Colours[7] = |cff1FBF00
- Set Colours[8] = |cffE55AAF
- Set Colours[9] = |cff949596
- Set Colours[10] = |cff7DBEF1
- Set Colours[11] = |cff0F6145
- Set Colours[12] = |cff4D2903
- Set End_tag = |r
- Player - Set Player 1 (Red) Current lumber to (Number of players in All_Players)
- Multiboard - Create a multiboard with 6 columns and ((Number of players in All_Players) + 1) rows, titled Ultimate Showdown
- Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to (Colours[0] + (Fighters + End_tag))
- Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to (Colours[0] + (Revive + End_tag))
- Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to (Colours[0] + (Kills + End_tag))
- Multiboard - Set the text for (Last created multiboard) item in column 4, row 1 to (Colours[0] + (Deaths + End_tag))
- Multiboard - Set the text for (Last created multiboard) item in column 5, row 1 to (Colours[0] + (CS + End_tag))
- Multiboard - Set the text for (Last created multiboard) item in column 6, row 1 to (Colours[0] + (Deny + End_tag))
- For each (Integer A) from 1 to ((Number of players in All_Players) + 1), do (Actions)
- Loop - Actions
- For each (Integer B) from 1 to 6, do (Actions)
- Loop - Actions
- Multiboard - Set the display style for (Last created multiboard) item in column (Integer B), row (Integer A) to Show text and Hide icons
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Integer B) Equal to 1
- Then - Actions
- Multiboard - Set the width for (Last created multiboard) item in column (Integer B), row (Integer A) to 9.00% of the total screen width
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Integer B) Greater than or equal to 5
- Then - Actions
- Multiboard - Set the width for (Last created multiboard) item in column (Integer B), row (Integer A) to 3.00% of the total screen width
- Else - Actions
- Multiboard - Set the width for (Last created multiboard) item in column (Integer B), row (Integer A) to 4.00% of the total screen width
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Loop - Actions
- For each (Integer B) from 1 to 6, do (Actions)
- Loop - Actions
- Multiboard - Show (Last created multiboard)
- Trigger - Run Multiboard Display <gen> (checking conditions)
- Events
Trigger:
- Multiboard Display
- Events
- Conditions
- Actions
- Set MultiBoard = 1
- Player Group - Pick every player in All_Players and do (Actions)
- Loop - Actions
- Set MultiBoard = (MultiBoard + 1)
- Set String_Name[(Player number of (Picked player))] = (Colours[(Player number of (Picked player))] + ((Name of (Picked player)) + End_tag))
- Multiboard - Set the text for (Last created multiboard) item in column 1, row MultiBoard to String_Name[(Player number of (Triggering player))]
- Multiboard - Set the text for (Last created multiboard) item in column 3, row MultiBoard to (String(Hero_Kills[(Player number of (Picked player))]))
- Multiboard - Set the text for (Last created multiboard) item in column 4, row MultiBoard to (String(Hero_Deaths[(Player number of (Picked player))]))
- Multiboard - Set the text for (Last created multiboard) item in column 5, row MultiBoard to (String(Counter_CS[(Player number of (Picked player))]))
- Multiboard - Set the text for (Last created multiboard) item in column 6, row MultiBoard to (String(Counter_Deny[(Player number of (Picked player))]))
- Loop - Actions
OKey for some reason Player (1)'s name get repeated in all the rows from row 2 til the numbers of players +1