Name: Ice Shield
Description: Creates 4 large chunks of ice that circle the caster, absorbing 50% of the damage taken, Each hit taken by the caster destroys 1 chunk of ice.
Type:Self castable protective spell
Name: Ice Lance
Description: Throws a lance made of ice at a target location, spearing all units between the caster and the location causing (X) amount of damage and slowing the unit by 50% for 5 seconds.
Type:Location offensive spell
Description: cover area with icy dust making all units take addnitional raw damage. also cause them to miss 15% or slow or explode on death in 150 aoe because of frozen body or something
Description: Upon being casted, have dummies cast Frost Nova on all units nearby the casting hero. In addition, one random unit will be frozen in place for 3 seconds.
Type: Area of Effect spell, used to cause major damage to multiple enemies.
Description: Upon being casted, have dummies cast Frost Nova on all units nearby the casting hero. In addition, one random unit will be frozen in place for 3 seconds.
If you do that you'll need to change the special effects probably, the frost nova animation causes alot of lag if theres a few on the screen at once, I tried it on a laptop once with 2gigs of RAM and WC3 froze up on me...
Spell name: Icy Heart
Description: There is a percent chance that everytime the hero is attacked, a frost nova occurs at the location of the hero, dealing damage and slowing nearby enemies. The hero also gains a small armor bonus each time this happens, lasting 7 seconds and stacking.
Type: Passive Self-Protection.
Spell name: Freeze
Description: Freezes a target unit in place, so that they cannot move or attack. Every second that the unit is frozen, enemies in an area of effect around the frozen unit will be slowed and take damage.
Type: Disable.
Spell name: Shatter
Description: Shatters a frozen unit, breaking any freeze effect and dealing a lot of damage. If the unit is not frozen, it will just take minor damage.
Type: Nuke.
Name:Ice Fissure Description:Creates a giant Ice Fissure in the ground, which spits of ice shards at surrounding enemies, damaging them greatly and stunning them temporarily. Type:AoE Nuke
Description: Creates a wall made of chunks of ice that blocks the path of nearby enemies while slowing them greatly. Units that stay too long next to the wall will be frozen in a block of ice, preventing orders for a short duration.
Description: Launches a frozen ORB launching towards any unit hit by the orb will become Frozen solid and when orb reaches its end point it explodes sending ice shards towards all angles.
Description:
Arthas(Good/Evil) / Paladin / Something with a weapon that lifts up in the air when challeling, raises his mace/axe/sword and raises a town from below, making U feel he is back home again, increasing health generation by X for Z seconds.
(Buildings should be seethrough(locust) and there should be alot of gold / glow animation all over the area of the raised city
Description
The hero sends out a bolt of pure frost that will fly to target point. All enemy units in its way will become frozen (entangle) for x seconds. In the end the bolt will explode (frost nova) and deal damage to nearby enemy units.
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.