BlightWarden
New Member
- Reaction score
- 6
All you need is this:
Trigger:
- Untitled Trigger 002
- Events
- Unit - A unit Dies
- Conditions
- Actions
- Custom script: local item i
- Set temppoint = (Position of (Triggering unit))
- Item - Create (Random level 1 item-type) at temppoint
- Custom script: set i = bj_lastCreatedItem
- Custom script: call RemoveLocation(udg_temppoint)
- Wait 60.00 seconds
- Custom script: call RemoveItem(i)
- Custom script: set i = null
No idea how to even begin to create this trigger. I'm just going to leave it up to the players and move on to another part of my map I can actually do something on. Thanks anyways. If I ever learn basic jass, I will come back and try this. Thanks.