Code:
pressure
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Pressure
Actions
Unit - Create 1 dummy for (Owner of (Triggering unit)) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Add Thunder Clap to (Last created unit)
Unit - Set level of Thunder Clap for (Last created unit) to (Level of Pressure for (Triggering unit))
Unit - Order (Last created unit) to Human Mountain King - Thunder Clap
Special Effect - Create a special effect attached to the overhead of (Target unit of ability being cast) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl