Power Runes

PrisonLove

Hard Realist
Reaction score
78
Ive beenworking on a map and I would like any ideas/suggestions that people can come up with.

It's an Arena style map with twelve players and every so often there are neutral hostile units that run in to attack everyone

And now for the part that makes it different: Every Hero has mana degeneration (like the obsidian statue) and there is a special Power Rune that spawns every so ften that gives full mana. When you get mana you can now use your special Power Moves which are basically really really good and can give you a huge edge in battle.

Each hero has three normal moves which cost no mana and can be leveled up to become a little more powerful and three power moves which cannot be leveled but you gain a new one as you progress in levels. the power moves are basically a spell book that you level up and which each upgrade it gives you a new power move.

So thats the idea and ive made a few heroes and some spells so i just wanted some feedback and any spell/gameplay suggestions.


The Heroes Ive made so far Are:


Phoenix Knight: (Strength)

Regular Moves: (need three more)

Power Moves:
Sun Flare: Calls down a flare from the sun to damage an enemy unit for 300 damage

Phoenix Drop: Heals a target unit for 700 health

Phoenix: (This is channeling) Summons a mighty phoenix to attack your enemies for 5 seconds. the Phoenix's attacks deal damage and then burn the targeted units


Sorceress: (intelligence)
Regular moves: (need one more)

Firebolt: hurls abolt of fire at an enemy unit dealing 100/175/250 damage and stunning the unit for 2 seconds

Polymorph: morphs unit into a sheep for 5/6/7 seconds

Power Moves:
Wheel of Fire: Creates a wheel of fire at a target point which burns teh ground around it for 50 damage per second

Arcane Energy: The sorceress becomes the nucleus of an energy field. Orbs of energy swirl around the sorceress causing 100 damage to any unit they come into contact with

Lightning Strike: Calls down bolts of lightning to hit all enemy units within a radius of the sorceress dealing 500 damage to each unit


Mountain Giant (strength)

Regular Moves:
Hurl boulder: hurls a boulder at an eney unit dealing 100/175/250 damage and stunning for 2 seconds

Seismic Wave: send a trail of seismic energy to a point where it explodes dealing 300 damage to all nearby units. Units caught in the trail recieve 75 damage

Seismic Shock: Creates seismic shock at the position of teh Mountain giant causing 100/150/200 damage and disorienting all units caught in in the radius by reducing attack speed and move speed by 50%

Power Moves: (need one more)
Strength of the Mountains: Gives the Mountain Giant 1500 bonus health, 20 bonus armor, 100 bonus attack damage, and spell immunity

Epicenter: The Mountain Giant becomes the epicenter of an earthquake, dealing 50 damage per second to all enemy units within a huge radius for 20 seconds


Bone Collector: (agility)

Regular Moves: (need three more)

Power Moves:
Bloody Rage: Sends the Bone Collector into a bloody rage increasing attack and move speed by 300%

Jungle Fever: Increases the attaxk damage of all nerby allied units by 60%

Head Hunt: The Bone Collector becomes invisible to hunt for his enemies. Upon attacking he will deal 500 damage to an enemy unit. (no movespeed bonus)


Axemaster: (strength)

Regular moves: (three more needed)

Power Moves: (one more needed)
Double Team: The Axemaster sacrifices half of his remaining health to generate and exact copy of himself capable of giving and recieveing full damage, but cannot use abilities

Rend: Delivers a decisive blow to the enemy which causes it to bleed out at 25 damage per second for 10 seconds and renders it unable to use abilities as well as decreasing attack damage by 50%


So thats all I have so far for heroes if anyone has any ability ideas its much appreciated, or even hero ideas. Heres a list of a few undeveloped heroes and their primary attributes:

Undead Mage: Intelligence
Ancient Warrior: Strength
Vampire Lord: Strength/Intelligence
Spectre: Intelligence/Agility
Jailor: Agility/Strength
Druid: Intelligence

Thanks in advance for the help
 

hawky287

New Member
Reaction score
0
Phoenix Knight
maybe something to do with immolation?
or resurection as pheonixes tend to revive
hmm maybe give him some fire base damage or his attacks give units a burn effect
the model is a knight on a pheonix?
now that will look cool xD
btw his power moves level up wierdly n seem to be not that good

for the sorcesses
her Arcane Energy spell could be Energy blade http://www.thehelper.net/forums/showthread.php?t=70532

some good ideas for spells can be found http://www.thehelper.net/forums/showthread.php?t=80294
where all the helper memebers have made their spells xD
they are way cooler than ur ideas which seem to be like from the normal wc3 maps and dota

try work with some original ideas and also u got no passive abilities on ur hero
so each hero has 4 spells to use in which only one of them cost mana?
thats a bit imba
guess theres cooldowns n everything


hmm the jailor seems to be the only original hero no offense so ill think up spells for him (u decide on how much time, damage etc the spells give)

Cage of the cursed
a cage enevelops his enemies causing them to be unable to move for a short amount of time

Torment of the tortured
the jailor tortures his enemies using poison and crippling them for a certain amount of time

Imprisonment
All the monsters the jailor has killed will be imprisoned giving him str but can all be released using prisonbreak

power moves

The jailor's will
in his time being a jailor he has built up supreme strength and agility to tackle his prisoners in case they escape
increases str & agi by a certain amount for a period of time

strike of the merciful
in his time jailing, the jailor has sharpened his skills in execution
for one swift move the jailor can deal alot of damage to the enemy

PrisonBreak
the jailor releases all his prisoners
summons a horde of monsters to attack the enemy

EDIT: they are just ideas to help u keep thinking of what skills u can use for ur heroes xD
try spells that r unique
Tell me if u want more/better spells
these i just came up in moments xD
also im bad at programing
so dunt ask me how to program/trigger these spells


i wanna try building my own hero if u dunt mind xD


Weredrake of the Frost(Agi based)
model: give credits to the author btw
http://www.thehelper.net/forums/showthread.php?t=81309

Cold Fury (autocast)
His anger is cold and calculated makes him formidable
HIs attacks rip into his enemies causing deep wounds
each consecutive attack increases the damage taken by 10%/15%/20%
and increases attack speed by 20%/30%/40%


Icy Wisdom (passive)
Being half-dragon the weredrake posseses superior knowledge of
the cold for which he molds the energy into his claws giving him c
old damage on every strike
cold attack slows oppenent's attackspeed and movespeed by 5/10/15%


Frost Spiral (Channeling spell)
http://www.thehelper.net/forums/showthread.php?t=60674
Having perfected his frost abilities, the weredrake lets loose a cyclone of
ice, freezing his enemies in his wake.
deals 10/15/20% of enemy's life for 2/3/4 seconds


Powermoves in this order:

Frost Bite(turn on and off like immmolation) drains 2% of his mana per second
The weredrake bites harshly into his enemies making trapping them in a block of ice for a period of time
50% to occur turning them into blocks of ice for 2 seconds

Bite of the werewolf (turn on and off like immmolation) drains 5% of his mana per second
His tainted werewolf fangs sharply gauges into the enemmies throat turning them into werewolves to fight for his cause
30% to occur
monsters turn into werewolves
heroes have reduced damage for 10 seconds

Dragonic Crunch (turn on and off like immmolation) drains 10% of his mana per second
His fierce dragon-like jaws crunch the skulls of his enemies allowing him to rejuvinate with the blood of his enemies
40% chance to regain 40% of his damage


DOUBLE EDIT:
Holy crap bone collector's 1st power moves owns the rest =="
u shuld make the 300% increase attack speed his last hahaha
 
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