I noticed that if i give multiple weapons to a specific unit, and some of these weapons have a 360 degree attack(via turrets) and can be used while moving, while some other weapons have a frontal attack and can't be used while moving, the 360 degree weapons would be given "priority" in the sense that the frontal weapons will not be used unless the enemy happens to be in front of the unit. Is there any way i can make it so that the unit will automatically turn to face the target even though his other weapons are already firing, or set a specific weapon as the unit's "primary" weapon so that it'll give priority to it when attacking?