Queueing orders via triggers

Accname

2D-Graphics enthusiast
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there is a system in the "Turtorials and Resources" Sub-Forum which saves the orders you gave to a unit, maybe there is some way to make a similar system for your desire.
 

Weep

Godspeed to the sound of the pounding
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Is there a way to queue orders with triggers?
Not in the same way as shift-clicking. :(

You can achieve a triggered order "queue" if you can set up events and conditions to tell when one order is complete (eg. building finishes construction, or unit's order is null, or a unit finishes casting a spell, etc.), and then issue the next order at that time.
 
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