is there a way to force a unit to stop researching something like through trigger?
Example:
Event: unit begins researching something
condition: owner doesn't have enough something
Action: stop trigger unit from researching that reserch
Thanks for your help
+rep if you help:shades:
Example:
Event: unit begins researching something
condition: owner doesn't have enough something
Action: stop trigger unit from researching that reserch
Thanks for your help
+rep if you help:shades: