hortononon
"I give em the hip then I take it away"-Jim Thorpe
- Reaction score
- 29
ok, i want to know how to set up triggers to remove a unit if it isnt being controlled by anyone, i put map initialization for event, player1red controller equal to none and action is remove wolf, which is the unit for player 1 red
this didnt work so what does? and i dont really want a code explanation...
this didnt work so what does? and i dont really want a code explanation...