Skill Level

T

Timma

Guest
Quite easy :/
You have to remake the ability and edit its stats for what it is supposed to be like for level 2, level 3 etc.

Code:
Trigger
    Events
        Unit - A unit Gains a level
    Conditions
        ((Triggering unit) is A Hero) Equal to True
    Actions
        Unit - Remove Critical Strike - Level 1 from (Triggering unit)
        Unit - Add Critical Strike - Level 2 to (Triggering unit)

What level does it go up to? I'd be happy to create them all for you.
 
Reaction score
107
if youre talking about tool tips hes right. you hafta go and type each one out individually....

EDIT::
dont add and remove the ability just increment it.
 

Deathbedeli2

New Member
Reaction score
18
No need to be rude geeze.....Anyway there should be ANOTHER tab saying "Skill starts at" increase that to increase the level you can get it, and the amount of levels needed to get it again
 

Legacyspy

New Member
Reaction score
19
Deathbedeli2 said:
1)There should be a tab called "Levels" INcrease that to get more lvls!
2) Nope
Wrong

2) And is there a way without typing the whole thing to get it to do the damage/buff/w.e boost each time on its own like Critical Strike Level 1 15% to hit 1x damage and so at lvl 2 it increases by a repeting amount like +1% and +.2x damage

Autofill
Under one of the tabs. It's how people do spells with lots of levels.
 
Reaction score
107
pdts said:
WE has a increase lvl by 1 does that leak memory or would that work

that what i said to use :rolleyes: n yeh it works dnot think it leaks either

and autofill dont work for me :p sure it fills it in, but with the wrong values
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top