Some help please!

Scauldingpon

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Ok, so how do i make it so that when a building is getting upgraded it will only remove units from Two areas only?
 

Scauldingpon

New Member
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1
Ya i went "crap" right after i hit post.. What i really wanted to say was "Remove unit based on Upgrading unit" I need a way to Remove a unit from a Region from an Event of another Unit(Structure) Upgrading to its new Unit(Structure). As in. You upgrade a unit in Region 1, the trigger will only remove units from Region 2 and 3.
 

Lumograph090

New Member
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22
Ya i went "crap" right after i hit post.. What i really wanted to say was "Remove unit based on Upgrading unit" I need a way to Remove a unit from a Region from an Event of another Unit(Structure) Upgrading to its new Unit(Structure). As in. You upgrade a unit in Region 1, the trigger will only remove units from Region 2 and 3.

Alright, so if I'm understanding this correctly you want to do something like this...

Barracks A can produce Footman. You produce 10 Footman.

You upgrade Barracks A to Barracks B and then all 10 of those Footman are removed and replaced with say, the upgraded version of those new Footman?
 

Firezy

New Member
Reaction score
14
Trigger:
  • sad
    • Events
      • Unit - A unit Finishes an upgrade
    • Conditions
      • (Triggering unit) Equal to Your Upgraded Building
    • Actions
      • Unit Group - Pick every unit in Region2 and do (Actions)
        • Loop - Actions
          • Unit - Remove (Picked unit) from the game


Something like that?
 

Scauldingpon

New Member
Reaction score
1
Trigger:
  • sad
    • Events
      • Unit - A unit Finishes an upgrade
    • Conditions
      • (Triggering unit) Equal to Your Upgraded Building
    • Actions
      • Unit Group - Pick every unit in Region2 and do (Actions)
        • Loop - Actions
          • Unit - Remove (Picked unit) from the game


Something like that?

Ya thats what i ended up doing. just took me forever to find the right things
 

Scauldingpon

New Member
Reaction score
1
Okay. Now how can i remove units that are enemies of the player from a region without removing the players unit?
 
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