Sound Issue.

Zapat0

New Member
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2
would you guys help me with this.

Code:
Untitled Trigger 003
    Events
        Destructible - Cage 0014 <gen> dies
    Conditions
        (Destructible-type of (Dying destructible)) Equal to Cage
    Actions
        Sound - Play SpellbreakerReady1 <gen>


why the sound isnt being played?
i tried adding a wait (0.50) ,(1),(2), before the Sound - Play SpellbreakerReady1 but the sound wasnt played either.

PS: how to put code tags?

Dax: Edit the post to see.
 

Hero

─║╣ero─
Reaction score
250
Hmmh what are the options you have it set as in the Sound Editor?
 

0zaru

Learning vJASS ;)
Reaction score
60
delete the condition.... since you have a selected unit there it can't be another ^^
 

Mr.Tutorial

Hard in the Paint.
Reaction score
42
Import the sound as a "sound" file in the sound editor, not a "Music" file. Also, what 0zaru said, no condition is needed because you selected a specific unit.
 

Zapat0

New Member
Reaction score
2
You cant import that sound as music , you can only import it as a sound .
ok , condition will be deleted.


SpellbreakerReady1 <gen> is imported as Sound . Still nothing being played.
 

Exide

I am amazingly focused right now!
Reaction score
448
It might be a 3D sound.
In that case, try the 'Play sound at Point' function.
 

Zapat0

New Member
Reaction score
2
Exide : yes , it is a 3Dsound.
i tried 'Play sound at Point' function and it worked :D :D :D .

gameman : im sorry but i couldnt find "user spesified" in the sound editor .thx anyways").

mods you can close this now :):):):):):):):):):):):D
 
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