N
no0by
Guest
Ok so awhile ago I seen someone making a "spell reflecting" spell and I got inspired, And came up with this spell.
Spell Name: Spell Mirror
Activation Type: Passive, Aura
Hotkey: N/A
Discription:
Any enemy targeted spell has chance of being reflected to a random enemy hero.
Level 1 - 17% Chance.
Level 2 - 31% Chance.
Level 3 - 45% Chance.
Screen Shot:
Spell Name: Spell Mirror
Activation Type: Passive, Aura
Hotkey: N/A
Discription:
Any enemy targeted spell has chance of being reflected to a random enemy hero.
Level 1 - 17% Chance.
Level 2 - 31% Chance.
Level 3 - 45% Chance.
Screen Shot:
Update1: Minor revision, Added an extra function so you can specify witch if any spells not to be reflected. Added abit more comments and readme (for those realy nooby)
Update2: Minor revision, Tweaked the spell abit and made the texttag 'float upwards' (I just learnt how to do it YAY)
Update3: Minor revision, Optimized code abit and added a new constant for attachment of the effect
Update4: Revised the way the spells are blocked, It will now let the unit cast the spell insted of ordering it to stop (might bug). Two new consants added one for the blocking item id (Rune of Spell Shield) and the other for witch unit the effect is attached.