good day,
I am making a similar kinda spell but it's different and I would like you guys to have a look at it:
Event
Conditions
-
Actions
What i am making is a skill that if my hero have the buff, it will deal dmg equal to 40 percent of killing unit's max.hp to the killing unit when my hero is killed by it. Destiny Bond is the name and i base it on devotion aura with target to self and armor bonus to 0. I then create a new buff based on devotion aura and change the name to Destiny Bond and my hero have the buff when I test. but the problem is that when my hero is killed, the killing unit is not damaged by the trigger and I am thinking that the unit is already dead so it doesn't have any buff as you guys had already mentioned.
Can anyone tell me how to fix this problem?
Thanks
I am making a similar kinda spell but it's different and I would like you guys to have a look at it:
Event
Unit - A unit Dies
Conditions
-
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Dying unit) has buff Destiny Bond) Equal to True
Then - Actions
Unit - Set life of (Killing unit) to ((Life of (killing unit)) - (2.00 x ((Max life of (Killing unit)) / 5.00)))
Else - Actions
Do nothing
What i am making is a skill that if my hero have the buff, it will deal dmg equal to 40 percent of killing unit's max.hp to the killing unit when my hero is killed by it. Destiny Bond is the name and i base it on devotion aura with target to self and armor bonus to 0. I then create a new buff based on devotion aura and change the name to Destiny Bond and my hero have the buff when I test. but the problem is that when my hero is killed, the killing unit is not damaged by the trigger and I am thinking that the unit is already dead so it doesn't have any buff as you guys had already mentioned.
Can anyone tell me how to fix this problem?
Thanks