Hadezown
TH.net Regular
- Reaction score
- 5
How do you stop a hero from dissipating when it dies? Ive tried removing the Dissipation animation and setting animation speed to 0% but they still dissipate.
You could hide the dying hero, create a hero of the same type for Neutral Passive, pause it, add Locust (call UnitAddAbility (whichUnit, 'Aloc') ) so people won't select the 'dummy' hero and to make it invulnerable (I'm not sure if it makes the unit invulnerable to triggered damage), and play it's death animation.
That's the only solution I can think of at the moment