- How do structs work as globals arrays?
- Which would be faster, globals or structs?
- Is there a global "struct" instead of local struct, or must you use globals/attachments?
- All those attaching systems - would they be slower than globals?
- You use 2 instances of the same struct - how many structs are you using, 1 or 2? (referencing to the limit of 819x)
- Overall, for timers mostly, which would be more efficient: globals or structs with those attachment thingies?