Cal1991
New Member
- Reaction score
- 7
Hi everybody!
This thread is were I will post screen shots and updates for my map, Robo Warz, and the thread for you to leave comments/questions.
Brief summary of the game:
Robo Warz is a game in the Footman Wars genre, but it differs from your typical Footman Wars because it is complex rather than simple, and a lot of work was put into making it balanced. Has plenty of custom models to give it that roboticty-futuristic feel.
Download Link:
http://epicwar.com/maps/download/10472/Robo Warz 1.58.w3x
Q and A:
Q: Should I try Robo Warz even if I don't like most Footman wars?
A: Yes. Many people who don't like any other footman wars maps have liked Robo Warz.
Q: What sets Robo Warz apart from other Footman Wars?
A: There are too many differences to list, so I'll just re-state that it's more complex and balanced, has anti-backstabbing features, leaver compensation features, computer AI, lots of custom robot models and more.
Q: What is this "complex-ness" you are talking about?
A: Instead of just buying one hero at the start of the game, there are 5 tech levels and a set of heroes for each tech level. As the game progresses new more powerful heroes become available and old ones become, in effect, obsolete. The heroes have varying attack and armor types so that they counter each other and are MUCH cheaper than in other footman wars.
However, buying a lot of heroes is not a good idea because all your heroes will level up slower. It's usually best to get 1 hero every other tech level until the final tier, and get as many heroes as you like from the final tier.
There are more upgrades, items and buildings than in most other footman wars maps. You can also purchase new abilities for your heroes at the Skill Developmental shops.
I could talk forever about the complexities and subtleties of the game but I don't want to bore you.
Q: Is Robo Warz hard to learn?
A: No. It can seem a little confusing your first game, but by your second or third game you will have the hang of it and will only need to perfect your skills.
Screenshots:
http://www.geocities.com/cal_mapedit/RoboScrnshot1.JPG
http://www.geocities.com/cal_mapedit/RoboScrnshot3.JPG
http://www.geocities.com/cal_mapedit/RoboScrnshot9.JPG
http://www.geocities.com/cal_mapedit/Map.JPG
http://www.geocities.com/cal_mapedit/RoboScrnshot2.JPG
This thread is were I will post screen shots and updates for my map, Robo Warz, and the thread for you to leave comments/questions.
Brief summary of the game:
Robo Warz is a game in the Footman Wars genre, but it differs from your typical Footman Wars because it is complex rather than simple, and a lot of work was put into making it balanced. Has plenty of custom models to give it that roboticty-futuristic feel.
Download Link:
http://epicwar.com/maps/download/10472/Robo Warz 1.58.w3x
Q and A:
Q: Should I try Robo Warz even if I don't like most Footman wars?
A: Yes. Many people who don't like any other footman wars maps have liked Robo Warz.
Q: What sets Robo Warz apart from other Footman Wars?
A: There are too many differences to list, so I'll just re-state that it's more complex and balanced, has anti-backstabbing features, leaver compensation features, computer AI, lots of custom robot models and more.
Q: What is this "complex-ness" you are talking about?
A: Instead of just buying one hero at the start of the game, there are 5 tech levels and a set of heroes for each tech level. As the game progresses new more powerful heroes become available and old ones become, in effect, obsolete. The heroes have varying attack and armor types so that they counter each other and are MUCH cheaper than in other footman wars.
However, buying a lot of heroes is not a good idea because all your heroes will level up slower. It's usually best to get 1 hero every other tech level until the final tier, and get as many heroes as you like from the final tier.
There are more upgrades, items and buildings than in most other footman wars maps. You can also purchase new abilities for your heroes at the Skill Developmental shops.
I could talk forever about the complexities and subtleties of the game but I don't want to bore you.
Q: Is Robo Warz hard to learn?
A: No. It can seem a little confusing your first game, but by your second or third game you will have the hang of it and will only need to perfect your skills.
Screenshots:
http://www.geocities.com/cal_mapedit/RoboScrnshot1.JPG
http://www.geocities.com/cal_mapedit/RoboScrnshot3.JPG
http://www.geocities.com/cal_mapedit/RoboScrnshot9.JPG
http://www.geocities.com/cal_mapedit/Map.JPG
http://www.geocities.com/cal_mapedit/RoboScrnshot2.JPG