Gaming The Wild Story Behind Nintendo’s Unannounced 1-2 Switch Sequel

tom_mai78101

The Helper Connoisseur / Ex-MineCraft Host
Staff member
Reaction score
1,678
In March 2017, Nintendo released 1-2 Switch, one of the Switch’s two first-party titles to launch alongside the hardware. While it wasn’t exactly critical competition for The Legend of Zelda: Breath of the Wild, the 1v1 minigame competition was half-tech demo, half-casual party pleaser for the Wii crowd that did not materialize for the Wii U. In that respect, the game was a success — to the tune of 3.45 million copies — which produced a rather significant return on investment. It made sense for Nintendo to start working on a sequel — where that sequel is, however, is a much stranger story.

The information presented in this article is gathered from multiple sources with knowledge of the product in question. While the sources are presented in the published story as anonymous, we have verified their connections and are posting the information they gave us with utmost faith in their accuracy. As always, the video game industry is secretive and fickle. Things can change regardless of how accurate the information is right now. It’s also possible we’ll simply never know for sure. We have reached out to Nintendo for comment on this story but have not received a response by time of publishing.

Accounts differ on exactly when the sequel to 1-2 Switch started development. The title, which sources say settled on Everybody’s 1-2 Switch at one point, went through a few variations as the developers struggled with a core question: how exactly do you make a sequel to 1-2 Switch? The obvious answer was simply to add more minigames, as other iterative party titles had done, but they also wanted to release a title that didn’t render the first game moot and stop it from selling.

The inspiration instead came from Jackbox Games, developers of the Jackbox Party Pack series. Games like You Don’t Know Jack, Fibbage, Quiplash, and the like are popular at parties, inspiring the Everybody’s 1-2 Switch team to establish a game show-like theme with a host and more participants. As opposed to the original game’s setup of having two users with a joycon each going up against each other, Everybody’s 1-2 Switch had many more players at once. With the use of smartphones, the game could have lobbies as big as 100 players — thus, the name Everybody’s 1-2 Switch.


 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top