Tigger Problem (Defeat)

ghost reaper

New Member
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0
Tigger Problem (Defeat) Problem FIXED

hey everyone i got Defeat problem, they get Defeated but all units & buildings wont Die/Removed from map here's my tigger.

Trigger:
  • Dead EVA
    • Events
      • Unit - Tree of EVA's Warriors 0052 <gen> Dies
    • Conditions
    • Actions
      • Game - Defeat Player 5 (Yellow) with the message: Defeat!
      • Game - Defeat Player 6 (Orange) with the message: Defeat!
      • Game - Defeat Player 4 (Purple) with the message: Defeat!
      • Sound - Play Welcome_to_the_Family <gen>
      • Game - Display to (All players) the text: EVA Is Dead
      • Unit Group - Pick every unit in (Units owned by Player 4 (Purple)) and do (Unit - Remove (Triggering unit) from the game)


hope this help you.:thup:
 

Cheddar

This is the way it was meant to be.
Reaction score
126
Change "Triggering unit" to "Picked unit" in the last line.

Also obligatory spiel about memory leaks.
 
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