Grurf
Ultra Cool Member
- Reaction score
- 30
TIHD Public Alpha 3!
Hi all,
I decided to put my map here so you could all help testing it. It is protected (sorry, but I do not want it to be stolen in this phase, will make it open-source someday) and WEU so don't be surprised if you can't open it with the world editor. Now that this is finished, I should have time to get my site back up, and fill it with tutorials on how I did things in this map. For now, you can just test and wait =). Some info about the map:
Full Name: The_Idea's Hero Defense Public Alpha 3
Description: In this map creeps run like in td, but instead of towers you have a hero. You have got to slay the creeps before they reach the middle, otherwise you will lose lives. The map has a lot of custom heroes with triggered spells, it features shops, and special events (minigames).
Genre: Hero Defense
Suggested Players: 1-8
Tileset: Sunken Ruins
Screenshot: See my avatar
Suggested way of Playing: If you can, play this map online, this makes it a lot more fun, especially in the special events. Better choose easy as difficulty if you're playing this map for the first time, because medium is quite a lot harder than easy.
Download: Here
Please test the map and give any feedback you have on it. Even suggest a name change or whatever. I will consider it all. Seeing that this is a support forum, you can also ask me how I did certain things.
Changelog:
Public Alpha 3:
-Rebalanced the whole map so the spells are more useful near the end of the game
-Temporarely removed the Slaughter event, it caused items to disappear without reasing, this is being fixed
-Fixed the Jump Strike hotkey
-Redid the Bloodrage ability
-Shortened the wait on the Meditate ability
-Made Fall Back cost no mana
-Increase damage on the Dimension Walk ability
-Fixed the mana potions
-Changed the name from Hero Maul to Hero Defense, certain people seem to hate maps with maul in the name
Hi all,
I decided to put my map here so you could all help testing it. It is protected (sorry, but I do not want it to be stolen in this phase, will make it open-source someday) and WEU so don't be surprised if you can't open it with the world editor. Now that this is finished, I should have time to get my site back up, and fill it with tutorials on how I did things in this map. For now, you can just test and wait =). Some info about the map:
Full Name: The_Idea's Hero Defense Public Alpha 3
Description: In this map creeps run like in td, but instead of towers you have a hero. You have got to slay the creeps before they reach the middle, otherwise you will lose lives. The map has a lot of custom heroes with triggered spells, it features shops, and special events (minigames).
Genre: Hero Defense
Suggested Players: 1-8
Tileset: Sunken Ruins
Screenshot: See my avatar
Suggested way of Playing: If you can, play this map online, this makes it a lot more fun, especially in the special events. Better choose easy as difficulty if you're playing this map for the first time, because medium is quite a lot harder than easy.
Download: Here
Please test the map and give any feedback you have on it. Even suggest a name change or whatever. I will consider it all. Seeing that this is a support forum, you can also ask me how I did certain things.
Changelog:
Public Alpha 3:
-Rebalanced the whole map so the spells are more useful near the end of the game
-Temporarely removed the Slaughter event, it caused items to disappear without reasing, this is being fixed
-Fixed the Jump Strike hotkey
-Redid the Bloodrage ability
-Shortened the wait on the Meditate ability
-Made Fall Back cost no mana
-Increase damage on the Dimension Walk ability
-Fixed the mana potions
-Changed the name from Hero Maul to Hero Defense, certain people seem to hate maps with maul in the name