pr0-assasin
New Member
- Reaction score
- 4
2 Questions --
1)
This is how i have it getting destroyed ( Doesn't work)
How can i make this work?
2nd Question) I have no idea really on how to make it so, how do i put it, reserve an inventory slot for the battlestandard, so in essence the hero only has 5 slots for other items.
1)
This is how the timer is createdTimer
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
((Triggering unit) has an item of type (Item-type of Battle Standard 0004 <gen>)) Equal to True
Actions
Countdown Timer - Create a timer window for Timer with title Time Until Win
Countdown Timer - Start Timer as a One-shot timer that will expire in 150.00 seconds
This is how i have it getting destroyed ( Doesn't work)
Timer Destroyed
Events
Unit - A unit owned by Player 1 (Red) Loses an item
Conditions
((Triggering unit) has an item of type (Item-type of Battle Standard 0004 <gen>)) Equal to True
Actions
Countdown Timer - Destroy (Last created timer window)
How can i make this work?
2nd Question) I have no idea really on how to make it so, how do i put it, reserve an inventory slot for the battlestandard, so in essence the hero only has 5 slots for other items.