waaaks!
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!!![Tips] Non-triggered Bloodlust Aura!!!
In case you didn't known this....I found an easy way to make a Bloodlust Aura with no Triggers needed
The effect of the spell is, when a friendly unit comes near u with the aura, they will be buffed for 30 seconds and moves and attacks more faster.
if u are inside the range of the aura, you will gain attackspeed and movement speed with no duration
but if u come near the aura, and later move on or u are outside the aura's range, then u will get a 30 second buff of the spell
isn't it interesting?
First : Create a spell based on Endurance Aura, name it on what u want and change the fields on what's best for u
Second : Create a buff based on Endurance Aura buff and change the target field to Bloodlust buff and change the attachment to hand, right or left
Third : in the spell u created, change the buff to the buff u just created
Fourth : Change the field where it says Stats - Duration Hero and Stats - Duration Normal to 30 seconds (30 seconds is the duration for the buff u want to last)
Fifth : Give it to ur hero, and test it in game....and try moving a unit near the aura and let the unit go out of range to the aura and observe
Changing the Stats - Duration for an aura is like changing the seconds on how long a unit still has the effect of an aura, even if it leaves the aura and go somewhere else, the unit still got the effect of an aura...
the difference of this spell to the Bloodlust is the scaling....when a unit has bloodlust, the unit grows larger...but this aura doesn't make a unit larger
I think this is better than a Triggered Bloodlust aura, that when a unit comes near the aura, create 1 dummy and cast bloodlust to the unit, u can make the spell leakless, but theres an opportunity that it will leak in some reason
I hope this can help somebody...
I know some of u guys know this already...but I also know that this can help anybody that didn't know this yet
feedbacks are welcome
In case you didn't known this....I found an easy way to make a Bloodlust Aura with no Triggers needed
The effect of the spell is, when a friendly unit comes near u with the aura, they will be buffed for 30 seconds and moves and attacks more faster.
if u are inside the range of the aura, you will gain attackspeed and movement speed with no duration
but if u come near the aura, and later move on or u are outside the aura's range, then u will get a 30 second buff of the spell
isn't it interesting?
First : Create a spell based on Endurance Aura, name it on what u want and change the fields on what's best for u
Second : Create a buff based on Endurance Aura buff and change the target field to Bloodlust buff and change the attachment to hand, right or left
Third : in the spell u created, change the buff to the buff u just created
Fourth : Change the field where it says Stats - Duration Hero and Stats - Duration Normal to 30 seconds (30 seconds is the duration for the buff u want to last)
Fifth : Give it to ur hero, and test it in game....and try moving a unit near the aura and let the unit go out of range to the aura and observe
Changing the Stats - Duration for an aura is like changing the seconds on how long a unit still has the effect of an aura, even if it leaves the aura and go somewhere else, the unit still got the effect of an aura...
the difference of this spell to the Bloodlust is the scaling....when a unit has bloodlust, the unit grows larger...but this aura doesn't make a unit larger
I think this is better than a Triggered Bloodlust aura, that when a unit comes near the aura, create 1 dummy and cast bloodlust to the unit, u can make the spell leakless, but theres an opportunity that it will leak in some reason
I hope this can help somebody...
I know some of u guys know this already...but I also know that this can help anybody that didn't know this yet
feedbacks are welcome