BioDiablo
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The main reason is, I would love to give a game a bit more depth, retaining the good terrain, skill system ect but adding that little bit extra.
Good idea? or not?
I don't know… all of oRPG's usullay are boring. Mostly cause of save/load. There is always one person who loads some level 99 character and the game simply loses all the charm. As about those dungeon points (or something) would be quite nice but only if there are minor changes in skills or whatever it would be.
The reason that made me play this RPG over and over again was that it was challenging and impossible to beat (I know, sounds crazy) but to think logically - if you give us the challenge we can do in no time, we will simply do it and forget about your map. So think about this.
To conclude - if you asked me to vote whether to make ToJ oRPG or not I would be definately against. I like it as it is now. Thats mine ruthless, honest opinion.