Trigger Animation Question

Pigger

New Member
Reaction score
13
Hello again, I have a unit based off a missle model, which shouldn't be the problem but I'll toss it out here anyways; And I have a trigger that goes like this:
Code:
Actions
        Unit - Add Crow Form to Orb
        Unit - Remove Crow Form from Orb
        Animation - Change Orb flying height to 1000.00 at 250.00
        Wait 0.05 seconds
        Animation - Change Orb's size to (150.00%, 150.00%, 150.00%) of its original size

Orb is the unit based off the missile model (It's set earlier in the trigger, didn't feel like putting it all in) and I'm wondering if having two animation actions going off at relatively the same time kinda screws with each other. When I cast my spell, which is supposed to make the Orb fly up and grow in size at the same time, it stays the same height, but once it reaches it's max height and does what it's supposed to do. The spell it casts goes off at 1000 units height, but the Orb still appears on the ground. Any ideas?

EDIT: I have tried putting the fly height animation change in a different trigger, I have tried changing the model, I have tried fooling around with the base fly height of the dummy. Nothing is working.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top